Delicious – Emily’s Message in a Bottle is an enjoyable GameHouse game with a lovely story. You can see that it is an older title in the 2 resolution options you have in this game. No missable achievements, one grindy achievement. Around 18h to 100%
Approximate amount of time to 100%: 18h
Estimated achievement difficulty: 2/10
Minimum number of playthroughs needed: 1
Is there a good guide available: I have written this guide with the menu upgrades which is the achievement I struggled with.
Multiplayer achievements: No
Missable achievements: No
Grinding Achievements: Yes, getting all the menu upgrades is grindy
DLC-Only achievements: No
Speedrun achievements: No
Time-gated achievements: No
Does difficulty affect achievements: No, you can play on easy
Unobtainable/glitched achievements: No
I did enjoy “Delicious – Emily’s Message in a Bottle” a lot, the story is fun and the game mechanics are solid, just like I’m used to from the GameHouse games. However, you can see that this game for the Delicious series is an older title, as the resolution settings weren’t that great. I could choose for full screen, with big black bars on both sides on my ultra-widescreen, or for not full screen, and then the window was quite small. I choose that last one but would have loved to see a size in between those.
Achievement wise this game is better than some later titles, no daily logins do play a random level or anything like that. It has a very grindy achievement to have unlocked all the menu items and get all the upgrades, especially that menu item one will keep you busy for a while, since some items can only be found on later levels and you have to sell some like 30 times for the last upgrade. For the other achievements, they are story related and finding the mouse, which always pops up for the first time when the clock is around 3 o’clock.
This review for “Delicious – Emily’s Message in a Bottle” was written on 11 June 2022, based on the current Steam version of the game which has 14 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.