DYSMANTLE is such an amazing game as long as you’re enjoying the loop of getting materials, upgrading items, and getting more materials. This game is so big, it takes around 60h to 100%, and no missable achievements.
Approximate amount of time to 100%: 60h
Estimated achievement difficulty: 4/10
Minimum number of playthroughs needed: 1
Is there a good guide available: Yes, there is this guide with all the maps and this achievement guide
Multiplayer achievements: No
Missable achievements: No
Grinding Achievements: Yes, the number of bricks and stone you need to farm for “The Ark” quest feels a bit grindy when you don’t need it for much else, but it isn’t too bad, like 40 to 60 minutes of demolishing buildings in the zone “Central”.
DLC-Only achievements: No
Speedrun achievements: No
Time-gated achievements: No
Does difficulty affect achievements: No
Unobtainable/glitched achievements: One achievement is locked out on the current build on Steam, but in the beta branch for the new update it already works and it has worked in the past, so in just a few days the answer should be “No”
What an amazing game is DYSMANTLE. It isn’t for everybody since there is a clear gameplay loop to “get materials, build better weapons and items, get more materials and upgrade your existing items, or build new ones”. It is a bit boring in the beginning, but the open world and that there is so much to do will make most people addicted to the game, or at least that is what I expect it will do as it did to me.
I’m so impressed that this is an indie title and the price it has versus how big the game is, it isn’t a small game by any means and it will take a while to get all the achievements, which isn’t bad because you’ll enjoy your time exploring. There are so many things I did enjoy in this game, one of the first things is that in the beginning, monsters will keep respawning every time you die or rest at a campfire, but that is fine since you need the materials they drop. But later on, you don’t need that anymore and the enemies get a lot stronger. In every zone there is a link tower, you can build a device on it and with that, the enemies won’t respawn after you have killed them. This means later on when you enter a new zone, you kinda want to go as quickly as possible to the link tower, install that device and then go on your way for the quests that lead you to that new area.
Others things I like in this game are that you clearly feel you’re getting stronger and kinda want to backstep enemies so you kill them easily in 1 (maybe 2) hits. Another thing I enjoyed a lot is the shelter quests. It is a bit of tower defense since you use turrets to kill hordes of enemies. I also used turrets for the Obelisks quests, which helped out a lot.
If this is your type of game, then there are only 2 small downsides I can think of, that were less enjoyable. For the achievements you have to have done everything on each map, think Assassin’s Creed style, where there are tons of activities and you might have missed one, but here it only shows on the map if you have passed by or in the case of fishing and digging, done it already. The cleanup is okay for most of the time, but just finding that one missing thing on a map can be a bit frustrating. I hoped there would be an endgame device that would show you the symbols on the map for things you missed, there isn’t but gladly there is a guide that shows all the maps so you can compare them with your in-game map. (I looked up the guide on my phone so I had a separate screen and didn\t have to alt-tab). The other thing I disliked was how grindy “The Ark” quest is, especially the number of stones and bricks required as you don’t use them for much else, so you might not have collected much of them. I would HIGHLY suggest to get every item in the game you can, don’t leave things on the ground. Mid-game you get an item that lets you transport items to your treasure chest without needing to go to one, use it! Don’t think you have enough.. not even for food items or very basic leaves, you’ll not have enough! Just keep collecting them. But to be clear, you don’t have to demolish everything. I had almost all buildings still standing and at one point didn’t even demolish much furniture. Just keep collecting if you have demolished something. What makes “The Ark” question a bit more frustrating is that the reward is very very good, but you’re already at the end of the game when you have the option to get to the rewards, so you won’t use it as much.
Overall I had so much fun while playing DYSMANTLE, and gladly it has no DLC and no missable achievements. 10ton Ltd is becoming one of my favorite developers/publishers since I have now played 3 games from them (Undead Horde, Skeletal Avenger, Dysmantle) and all were so much fun and made with so much care. I hope they keep up the good work and I especially love that their 2 latest games don’t have missable achievements. There goes nothing above carefree going through a game because you don’t have to worry about the achievements.
This review for DYSMANTLE was written on 30 November 2021, based on the current Steam version of the game which has 34 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.