Such a beautiful and awesome game, which is very addictive. It takes around 12 hours to unlock most of the achievements and after that just idling to unlock the last 2. Go-go Town has no missable achievements.
Prideful Sloth did it again! They made another awesome and cute game. In Go-Go Town you’re the new mayor of an upcoming town, and you can design it all. In the beginning, it is a lot of busy work, but very soon you’ll get helpers who will clean up the place and deliver goods to the right places. Go-Go Town is such a good and addictive game. I played through the story in one “long” session.
Approximate amount of time to 100%: 12 hours active play and many many hours idling atm, but this might chance 😉 [EDIT: I heard that I have been speeding the game without noticing it and that the average player takes more than 12 hours to complete the story. Also keep in mind that it is Early Access and more content will be added]
Estimated achievement difficulty: 1/10
Minimum number of playthroughs needed: 1
Is there a good guide available: I wrote this guide to help you out, but you don’t need a guide!
Multiplayer achievements: Yes, there is one achievement that has to be done in multiplayer, but this can be done easily by yourself if you have a keyboard and a gamepad or 2 gamepads.
Missable achievements: No
Grinding Achievements: Yes, at this moment 1 a 2 achievements are grindy. However, the one that takes hours and hours will likely be changed to be less grindy.
DLC-Only achievements: No
Speedrun achievements: No
Time-gated achievements: No
RNG-achievements: No
Does difficulty affect achievements: No difficulty setting, but also no enemies or any time pressure.
Unobtainable/glitched achievements: No
I adore the games Prideful Sloth makes. I enjoyed Yonder a lot and I loved Grow: Song of the Evertree and somehow Go-Go Town is even better! I was afraid this game couldn’t reach my expectations as this was one of my highest wishlisted games for 2024, but gladly it didn’t disappoint, I just fell in love very soon after starting the game.
You are the mayor of this new city and your job is to grow the tourism in the city as that will earn the mega-corporation that recruited you the town money so it can keep improving. Some people might be interested in joining your town, but most of the time they have a requirement before they join your town. If you complete what they ask and give them a space to live, then they will start working for you… running the shops, cleaning the city, and more stuff like that. I’m very glad they help you out, so you don’t have to keep doing the small tasks but can focus on bigger things… designing your town, or riding your skateboard and doing tricks… (very important!).
The amount of detail that went into Go-Go Town is insane. Not only can you place objects like slides in your town, but the people will also use them, which is so adorable! Another highlight is that you see everything in your backpack/storage boxes. So you don’t even have to open the storage to know what is in there. I also love the character design of the “people” that visit your town. Just so many details, it is insane!
Go-Go Town released in early access but the amount of bugs I encountered were just a few. Mostly people who wanted specific quest items and those not count toward their requirements. Gladly there are more than enough townfolks to recruit so, for now, I didn’t miss them and I’m sure this will be fixed soon.
The achievements in Go-Go Town are mostly quite relaxing. They allow you to just go ahead and enjoy the game without worrying about them. Nothing is missable and there are quests with a time limit, but if you fail you can just try it again the next day. I would recommend doing the small stuff from time to time while playing through the story, so you don’t have to grind chopping trees or throw away garbage at the end of the game. Try to use the vehicles as much as you can, as there is an achievement for using them for a while.
At this moment there are 1 semi grindy (A bunch of EGO) and one very grindy (loads and loads of Money)
achievement in the game. I estimate that I need around 40 idle hours in total for my not-optimized town to reach the amount of money that is needed. However, the developers already told me that the requirements might change/be turned down in the future so it isn’t this long. Furthermore, I prefer this grindy type where you just can run the game (even in the background) over hardcore achievements, or achievements for which you need to actively play. It is quite a lot and maybe my town just sucks but I don’t mind having the game running in the background for the next 1,5 day.
I give Go-Go Town! 5 out of 5 stars. This is quite rare that I rate a game the perfect score, but this was just such a lovely game.
This review for Go-Go Town! was written on 18 June 2024, based on the current Steam version of the game which has 26 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.