A frantic game of returning items to people who lost them. The challenge is to keep organized while getting so many lost items and dealing with customers at the same time. It has a chill mode where you are not on a timer. Completion takes around 10 hours.



Approximate amount of time to 100%: ~10 hours
Estimated achievement difficulty: 2/10
Minimum number of playthroughs needed: 1
Is there a good guide available: Yes, here
Multiplayer achievements: No
Missable achievements: Yes, but the game is short, and a new run can be started easily
Grinding Achievements: Yes, 100 days in one run is long, however if you play on “chill” you can get to a point where it is sitting out the time and click through a few menu’s at the end of each day. I highly recommend not buying the clock for longer days when going for this achievement.
DLC-Only achievements: No
Speedrun achievements: No
Time-gated achievements: No
RNG-achievements: Yes, but the game saves each day so you can restart a day a few times if the event you need for an achievement doesn’t happen.
Does difficulty affect achievements: No, but for some it is easier to play on the easiest difficulty, while for like 1 or 2 it is easier to play on the hardest difficulty
Unobtainable/glitched achievements: No
In Lost but Found, you play as a worker at an airport at the desk for lost items. There is this belt that will bring new items to your desk, and you have to take them off there before new items come in. You try to sort those items to have a system to quickly find items when customers ask for them, and then there are those customers that lost all those items and come to pick them up and give you a fee for returning them. When you play on the easiest difficulty, the customers won’t have a timer, but otherwise, they have a timer, and you have to hand them over the items quickly; otherwise, they leave angry, which is bad for your stress level (in-game as well as in real life :P).
While the promise is so simple, the gameplay is addictive and I had a lot of fun playing through it and unlocking all the achievements. One of the mechanisms in the game is collecting all the stickers, you take those stickers of items that got found. Before, the achievement for finding them all took a while; however, now, with the new patch where you can buy boosters with stickers, it is a lot easier, and you will find them all before the 100 days for another achievement are over.
Speaking about the achievements, many of them can be unlocked by just playing the game and collecting stickers. Technically achievements are missable, but most of them you can do at the start of a new run. I recommend starting out on the easy (aka chill) difficulty for the 100-day challenge. Don’t buy the bank upgrade before the 100 days because this will end your run. For me, the most challenging achievement was the one with the robber getting you to zero money. The trick is to not have much money and an expensive item on your table to give to a customer who is there at the same time as the robber. It took me many restarts on day 2 to unlock it, but in the end, I managed to do it.
I give Lost but Found 3.5 out of 5 stars.
This review for Lost But Found was written on 14 March 2025, based on the current Steam version of the game which has 47 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.