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Mechanibot Review

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Mechanibot

Mechanibot is an amazing and fun rogue-lite in which you protect and heal a team of robots that fight enemies through auto-battle. You also choose which robot to add and upgrade. No missable achievements and completing Mechanibot takes around 12h.

Steam

Approximate amount of time to 100%: 12h
Estimated achievement difficulty: 3/10
Minimum number of playthroughs needed: 1
Is there a good guide available: I wrote this achievement guide
Multiplayer achievements: No
Missable achievements: No
Grinding Achievements: The achievement for spending 1.000 coins is a bit grindy, but I got it just a few runs after the true ending
DLC-Only achievements: No
Speedrun achievements: No
Time-gated achievements: No
RNG-achievements: No
Does difficulty affect achievements: No, you can play on “Destiny Mode” aka easy mode and still unlock all the achievements
Unobtainable/glitched achievements: No

I write this at the end of Augustus 2022 and so far my favorite game of 2022 is “Lost Nova“. Why do I bring this up in this review? Because Mechanibot is from the same developer and that automatically made me hyped for this game. I had some doubts as this game looked a bit more stressful than Lost Nova, and would I be able to complete it?

The Good news is that this game is amazing! I would rate it a little bit lower than Lost Nova, but that doesn’t say much as I rate that one so so high it is almost unfair to mention it here. And yes, I was able to complete this game. I felt stuck a little bit on the second planet as I kept dying, but the developer has increased the rewards you get at the end of each fight and that made it so much better and more doable, as now I could more easily afford upgrades to help me out.

In this game you buy robots that do the fighting for you, you are there to keep them safe and heal them (I loved the upgrade that allowed me to heal my robots a little bit just by staying close to them). At the end of each fight, you can choose from a lineup of robots and items what you want to buy, or flush the store and get new options. It is very rewarding to save your money in the beginning and just buy a few you like and upgrade those without flushing the store a lot, as you get more money the more money you saved from the last round so that later on you can flush more and more.

I had a lot of fun placing my robots strategically so they could attack, it was also fun to choose which robots to add to your team, or which to sell to make room for others. I had my favorite type (Rangers) and to be fair… I tried other types, but when I got the chance I did go back to my Ranger team for almost all runs. All types have their pros and cons (Although I really disliked the non-range types, I just didn’t use those outside of the few times I needed to for the achievements). I had one run where I used a combo where if an enemy exploded it would damage the enemies next to it, which was so funny to do and felt so satisfying but didn’t work out for bosses as they didn’t do much damage, they just did a lot of small amount of damage. Here you can see a short clip of how this worked on small enemies:
https://twitter.com/i/status/1561093965243449348

I love that you can see the achievements in-game and that they give you an in-game reward for completing them. The achievements unlock when you complete the mission on the mission board. Most of the achievements are very easy in this game. You have those for leveling a specific robot up (most of those are the easy ones you can buy at the beginning of the runs), have a team with 4x the same robot type, defeat boss x and y, and stuff like defeat x amount of enemies and spend x amount of money. There is one achievement that isn’t so clear, but if you have a hard time figuring it out, you can find the solution in my achievement guide linked above.

Publisher:
Jon Nielsen

Developer:
Jon Nielsen

This review for Mechanibot was written on 29 Augustus 2022, based on the current Steam version of the game which has 28 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.

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