Mythwrecked: Ambrosia Island is an amazing adventure game with so many QoL features. The game will tell you very clearly when you reach a point of no return and to save before that, so I would say it has no missable achievements unless you ignore that warning. Completion takes around 9 hours.
![Mythwrecked: Ambrosia Island Screenshot](https://www.missitheachievementhuntress.com/wp-content/uploads/2024/11/Mythwrecked-Ambrosia-Island-a.jpg)
![Mythwrecked: Ambrosia Island Screenshot](https://www.missitheachievementhuntress.com/wp-content/uploads/2024/11/Mythwrecked-Ambrosia-Island-b.jpg)
![Mythwrecked: Ambrosia Island Screenshot](https://www.missitheachievementhuntress.com/wp-content/uploads/2024/11/Mythwrecked-Ambrosia-Island-c.jpg)
Approximate amount of time to 100%: Around 9 hours
Estimated achievement difficulty: 1/10
Minimum number of playthroughs needed: 1
Is there a good guide available: I wrote a this guide
Multiplayer achievements: No
Missable achievements: Technically yes, but the game very clearly warns you when you reach “the point of no return” and even advises you to save before that
Grinding Achievements: No
DLC-Only achievements: No
Speedrun achievements: No
Time-gated achievements: No
RNG-achievements: No
Does difficulty affect achievements: No difficulty setting
Unobtainable/glitched achievements: No
What an amazing game is Mythwrecked! You play as Alex who is stranded on this weird island where some particular people live, but something strange is going on. They don’t remember the past or who they really are. They know they should do some tasks but also don’t know why that is. You’ll get to know them and help them while also trying to find a way to get home.
The gameplay loop in this game is that you help someone out with some tasks they have to do (cleaning up or repairing stuff) and find some mementos to trigger memories and try to cure their amnesia. Each character has 3 friendship levels, so you do this 3 times for all 8 characters.
I’m so impressed with how much eye for detail and Quality of Life features the developers added to this game. All the information you need can be found in the game. There is a map with so much details which will show you where to find every single thing. The map is clear in where you are right now. If you struggle with which mementos are for who, there is an NPC to give you hints about them. Another huge QoL feature is that there always is a save point very close by. They are literally all scattered over the island and those spots also let you choose the time of day. And last but not least, very early on you get the option to open up fast travel, which is very nice to have access to.
The only negative thing I could say about Mythwrecked: Ambrosia Island is that I thought it was a bit confusing that you would get hints for mementos for places you can’t reach yet because you’re missing an ability. However, this will be quite clear when looking for that mementos and I know that the developers are thinking of changing this part. This critic is very minor and doesn’t impact the game that much as you’ll be running all over the island for other tasks as well. So you probably still need to be in that area for other tasks when you discover you can reach that mementos yet.
Achievement wise, the game can have some missable achievements. However, the game warns you very clearly when you reach the “point of no return” and even advises you to save before going further. As long as you do this you’re safe and can continue what you missed after finishing the game. Most of the achievements you will already have unlocked by just playing through the story. The only recommendation I have while playing through the game is to pick up a lot of fruits, as there is an achievement for picking up 500 fruits. Completion takes around 9 hours if you take your time.
I give Mythwrecked: Ambrosia Island 4,5 out of 5 stars.
This review for Mythwrecked: Ambrosia Island was written on 4 December 2024, based on the current Steam version of the game which has 32 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.