Polyville Canyon is a lovely stress-free city builder game in which you can’t fail but only grow and in which you will build a beautiful looking town. It has no missable achievements and takes 10h or less to complete.
Approximate amount of time to 100%: 10h, maybe even less
Estimated achievement difficulty: 1/10
Minimum number of playthroughs needed: 1
Is there a good guide available: You don’t need a guide
Multiplayer achievements: No
Missable achievements: No
Grinding Achievements: Yes, one achievement is a bit of a grind, but it isn’t too bad
DLC-Only achievements: No
Time-gated achievements: No
RNG-achievements: No
Does difficulty affect achievements: No dfficulty option
Unobtainable/glitched achievements: No
A lovely and very relaxing city builder. In Polyville Canyon you build up a town, mostly following up on requests of people that visit your town. Sometimes they want more stores, sometimes more houses and other times a school for their kids. There are no disasters in this game which makes it a stress-free game. You just build the city the way you like it guided by those requests from the people in your town. Almost everything you build increases your income or experience, which also adds to the stress-free feeling. You can’t screw up.
You start in a very standard area, but while leveling up you will unlock 2 others areas. You can choose in whatever area you keep playing in and can even switch. All the starts you keep, so if you have an income of 5k and go to another area, you still have that same income. If you get it higher in the new area and go back to the first one, you have it increase in that first area as well since those stats are general over all locations.
The developer of Polyville Canyon listens to his audience a lot. When I played this game you could speed up the time, but every time you get income (because a train with new visitors enters your town) the timer got automatically gets back to the slowest speed. After mentioning to the developer that I would love to be able to stay on the highest speed he took it to heart and I know it will be implemented in the next update, which is an hour or so away from release while I write this review. So I’m pretty sure you’ll be able to choose the speed of the game and it does not turn back to the normal size every time. Another thing the developer took to heart is my recommendation to turn down the amount in the only grindy achievement there is and he has done that as well. Those 2 things above that I’m not sure about 10h completion time, there is a chance it is even lower than 10h if you try to speed run this game.
About those achievements, none of them are missable. Most of them you will unlock by just playing the game and working on the request from the visitors. After finish the game you can keep playing to work on the achievements you’re missing. It takes around 5h of active gameplay and after that, you can run the game for a few hours for the only grindy achievement, which is having the train visit your city 250 times. There is no active play needed during this time, which makes that I don’t mind the grindyness of this achievement. If you have always played at the highest speed you might already be even close.
Normally in my reviews, I won’t mention the price of a game, because what for one person may sound like cheap, might be a lot for the other. Price is something so personal that I don’t think it will add anything to my review when I touch on it, but in this case, I’ll because I was so surprised by the low price of this game. 2$/€1,59 seems like a great deal for a few hours of fun. Highly recommended!
This review for Polyville Canyon was written on 20 May 2021, based on the current Steam version of the game which has 70 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.