A great deckbuilder game with meta progression, that is in Early Access and still a bit raw around the edges. The art style and gameplay look awesome so I have very high hopes for this title.
I had the opportunity to play Roots of Yggdrasil a few days before the Early Access release. I love the looks of Roots of Yggdrasil and I’m so happy to see a deckbuilder with meta progression. I hope we will see that more in games as I prefer to build something up instead of having to do it all correctly in one run.
However, Roots of Yggdrasil looks a bit raw around the edges. I don’t want to criticize it too much as the game was not even released in early access while writing this, but it felt a bit too early for early access. I found some sentences weirdly structured, but this might be just a typo or changing it a few times, and after a while the developers not noticing that the sentence structure didn’t seem to be correct anymore. Also, 2 of the settings screens go further than the screen on my monitor which is a 3440×1440. And not all the achievements seem to unlock when you fit the conditions that they describe.
Let this not turn you away from this rough gem, as I see so much potential and like where it is going. I trust this all will be fixed and improved in the coming days/weeks. And I can’t wait to see where this game will end up after it releases out of early access. It looks beautiful, has an awesome story and the gameplay is a lot of fun, which is the most important thing of all. Having a bad run will not hurt you and good runs will help you with the meta progression.
This short review for Roots of Yggdrasil was written on 21 January 2024, based on the current Steam version of the game which has 8 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements, updates the game, or releases (new) DLC.