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Spirit Hunters: Infinite Horde Review

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Spirit hunters

Spirit Hunters is such an enjoyable and addictive game that is inspired by Vampire Survivors. It takes around 40h to complete and has no missable achievements. Don’t underestimate how OP the character “Hugo” is, he makes everything a lot easier.

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Approximate amount of time to 100%: around 40h
Estimated achievement difficulty: 3/10
Minimum number of playthroughs needed: 1
Is there a good guide available: You won’t need a guide as most of the info is just inside the game and is very straightforward.
Multiplayer achievements: No
Missable achievements: No (one of the devs enjoys achievements himself and don’t like those on a personal level :D)
Grinding Achievements: Not really grindy. Grind is a bit of the nature of Bullet Heaven games for meta-progression, but besides that, there is no grind.
DLC-Only achievements: No
Speedrun achievements: No
Time-gated achievements: No
RNG-achievements: No
Does difficulty affect achievements: There are achievements tied to the higher difficulties, but you’ll also have a lot of meta progression so the difficulty stays more the same then it getting more difficult.
Unobtainable/glitched achievements: No

Spirit Hunters: Infinite Horde is such an enjoyable and addictive game that got its inspiration from Vampire Survival. When I first got it I played it for almost 20 hours in 2 days. It can get a bit boring when you put so many hours into it, but I just was addicted. I would suggest playing it in shorter periods so you don’t get burned out. Coming back to it a while after it was released into 1.0 it is still as addictive and it didn’t take long to get the new achievements since the last time I played when it was just released in early access. I’m even a little sad that I already 100%ed the game, as it is so much fun to play!

In Spirit Hunters, you play as a character and fight hordes and hordes of monsters and try to stay alive as long as possible to beat an end boss at the end of the 15 minutes timer. Each run will take under 20 minutes and you start a bit weak and will get stronger during a run but the monsters will also get stronger. During your runs, you will farm 3 types of currencies to upgrade your skills so you get stronger and stronger.

There are a total of 8 different characters in the game, each with a different skill and different ability. One of them heals a little when leveling up, while another can never heal. Some get pull items from further away while leveling up further and so on. Each can feel a bit different especially the non-healing character, as with him you have to play really carefully. I have been sleeping on Hugo for a long long time. Only played with him a few challenges, but started to understand how strong he is when going for all the bosses on the highest difficulty. As with him that can still be quite easy, while with the other characters that is so challenging.

What I enjoy about Spirit Hunters is that not only can you choose which character to play but also the starting weapon. There are a lot of weapons but I’m sure almost everyone has a few favorite ones, so you can start your run with your favorite weapon. And you choose how to upgrade your weapons between a few options as well. Do you want to it be faster? Choose that option. More damage? That is also an option and so has each weapon a few different ways they can upgrade. You have to choose between those options or go for a mix of them, as you can only upgrade a spell 24 times after getting it, so you can’t have it all.

The achievements of Spirit hunters are very straightforward. One of the developers enjoys hunting achievements himself and responded with a funny response when I asked if Spirit hunters would have missable achievements. So Spirit Hunters is friendly toward achievement hunters. No missables, no guide needed, just having fun and unlock a bunch of achievements.

Is this review TLTR? It comes down to this: Spirit Hunters is a very addictive and fun game, but it may get a little more crazy/ overpowered in my opinion, as that is what makes this type of game even better and would let the grind for the upgrades feel less grindy. Oh and don’t sleep on Hugo… he is an OP character!

Creature Cauldron Games

Creature Cauldron Games

This review for Spirit Hunters: Infinite Horde was updated on 29 January 2024, based on the current Steam version of the game which has 100 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.

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