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Super Neptunia RPG Review

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Super Neptunia RPG

SA fun RPG, which is a spinoff of the main series. The gameplay is different but it’s a lot of fun. It will take around 20h to complete this game. there are a few grindy and missable achievements.


Approximate amount of time to 100%: 20h
Estimated achievement difficulty: 4/10
Minimum number of playthroughs needed: 1
Is there a good guide available: Yes, there is an amazing guide here on steam from “Ztarman”, I also used one of the Japanse version on That guide is very helpful for finding the locations of the mobs for the hunt quests
Multiplayer achievements: No
Missable achievements: Yes, it has 4 missable achievements. Ztarman describes them in their guide so you know when to pay attention to not miss them
Grinding Achievements: Yes, It has 2 grindy achievements, 500k gold and level 100 with Neptunia
DLC-Only achievements: No
Time-gated achievements: No
RNG-achievements: No
Does difficulty affect achievements: There is no difficulty option
Unobtainable/glitched achievements: No

I’ll start this review with a disclaimer: This was the first Neptunia game I’ve played. So I can’t compare it to the other games in the series. This game is a spin-off of the main series, the gameplay is different than the games in the main series.

This game is a fun RPG kind of style with a lot of platforming elements. The main protagonist breaks the fourth wall a lot of times and will even make jokes about her being another protagonist who has lost her memories at the beginning of the game. You’ll also see a lot of hints to other games like Pokémon, Mario and Tetris. The story is interesting and I’m quite happy it didn’t have too much “fan service”.

I’ve enjoyed this game a lot and got it to 100% in around 4 days. There are some grindy achievements, like getting Neptunia to lvl 100, but gladly there is a room full with Metal Doogoo’s which gives a good amount of gold and experience. The only downside is you have to have Granite items with you to kill those mobs and you can only carry 99 of each item with you. Another downside is that it is behind some platform levels so traveling back and forth with items to kill them will be annoying after a while. I suggest not to go for 100 in one sitting, try to do some other stuff in the game in between.

The Western version has changed some things to make it a bit harder to complete the game. In the Japanese version on the PlayStation you only have to get 30 different weapons and 70 accessories. In the Western release you need 50 weapons and 100 accessories. I had some troubles finding the weapons, but I didn’t realize that I had some open quests that would give weapons. So don’t forget to check those. Another change between the two releases is that they changed the price of “Granite Blocks”, it was 800 just like the other elemental blocks, now it is 10.000 which makes it useless for the achievement to earn 500k gold with the Metal Doogoo’s. I used just normal Granites since they are much cheaper and if there was a group of 4 I would leave the battle. Always one of them would leave the battle and left me empty-handed while using a bunch of items. The normal Granites will just hit one target, while the blocks hit all targets. I wish they wouldn’t have made those changes because it feels like the game is dragging on a bit too long.

No matter the changes they made with some things in the game to make it a bit harder, I still enjoyed this game a lot. I still wanted to keep going for the 100% and had fun with it. I highly recommend this game, but first check some gameplay to see if you would like this style of game and be prepared for a bit of grinding.



This review is written on 1 July 2019 based on the Steam version which has 36 achievement when I write this review. The information can be outdated when developers add or remove achievements.