Wake Cup is a great tower defense with clicker mechanics and meta progression. You shoot coffee at workers (aka zombies) to wake them up. Completion takes around 25 hours, it has a speedrun achievement and an achievement to complete the game for the second time on a harder difficulty.



Approximate amount of time to 100%: Around 25 hours
Estimated achievement difficulty: 7/10
Minimum number of playthroughs needed: 2 but most likely 3 (and this is with backing up your save file during the speedrun achievement)
Is there a good guide available: I wrote this guide: https://www.missitheachievementhuntress.com/wake-cup-100-ach…
Multiplayer achievements: No
Missable achievements: Yes, the speedrun achievement is missable. But it is also easier to do it later when you know the game and strategies a lot more.
Grinding Achievements: No
DLC-Only achievements: No
Speedrun achievements: Yes, beat the game within 31 in-game days
Time-gated achievements: No
RNG-achievements: No
Does difficulty affect achievements: There is 1 achievement for beating the game on ascend difficulty, which you unlock through the meta progression. It resets the game and you start over on a harder difficulty.
Unobtainable/glitched achievements: No
In Wake Cup, you place towers that shoot coffee, but you also need a farm to gather coffee beans and a roaster to make the coffee for the towers. Later on, you’ll also unlock a few other different towers to do aoe, distract people, or to get money more easily. It is your job to wake up all the people with cups of coffee before they reach the end of the level.
The art in this game is so cute, and extra cute are the blob workers with who sometimes even wear a cute hat. They will help you with clicking, as this is also a clicker game. You need to click on the farm to make coffee beans and the further you upgrade the tower, the more coffee beans you get with each click. It’s the same thing with the roaster; you need to click it to make coffee; the higher the level is, the easier it is to make coffee. The cute little blobs will help you with clicking those towers. They aren’t fast, but they still help you out a lot, and they can also be upgraded to click faster.
Wake Cup can be quite challenging. In the beginning, you just have to stay alive for one day to unlock the next level, but later on, you need to continue in endless mode to unlock the next level. To unlock the ending, you need to stay alive in the map for 10 days, which is quite challenging!
The only negative thing I found in Wake Cup was that the game doesn’t remember the screen resolution you played before. It always opens in full screen, so every time I started it, I shrank down the window. However, the developers were not aware of this, and I’m pretty sure they will look into this to see if they can change something to prevent this from happening every time. The developers are very responsive. I found a small bug or two, and they fixed it within minutes of reading my message on Discord.
Wake Cup has many achievements, most of them having to do with unlocking and using new abilities for each tower, and there are also many achievements for beating a level and staying alive for X number of days in an endless run. Some other achievements are finding all the blobs, getting likes (the currency to buy upgrades), saving up money, and stuff like that. Last but not least are 2 very challenging achievements for the endings. One is a speedrun achievement where you have to beat the game within 31 in-game days. This is challenging because it doesn’t give you much time to grind for meta progression, and the other is for beating the game on the ascending difficulty, aka a higher difficulty level. Gladly, for that one, you can grind as much as you want. I would recommend backing up your save file during your speedrun attempt so you don’t have to start over from scratch if you fail.
I give Wake Cup 4.5 out of 5 stars.
This review for Wake Cup was written on 22 March 2025, based on the current Steam version of the game which has 60 achievements at the time of writing this review. This information can be outdated, for example, when the developer adds or removes achievements or releases (new) DLC.